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OpenGenesisLINKScene Runtime

Scene Runtime

Regional runtime for terrain, entities, chat, events and movement.

Updated 2026-09-17

Regional simulation

Each region has a dedicated runtime and tick loop. Scene data can continue independently from Core and is persisted.

2.0.0-dev functionality

  • 256×256 heightfield terrain
  • scene entities and avatar presence
  • object create/update/delete
  • local chat and event stream
  • terrain/object persistence
  • AVATAR_MOVE and boundary detection

Next runtime layers

Seamless crossing, attachments, complete avatar state and script runtime follow in later milestones.

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